Sprite Sheet Studio

Select sprites from random images and snap them into an export-ready grid.

1) Source Images

Drag and drop images
Extract mode

Uses perceptual color distance, smooth alpha falloff, optional flood from edges (for solid backdrops), and defringe to strip leftover background tint on anti-aliased edges. Pick the background color when you can.

Selection: none

2) Sprite Library

Drag a sprite into a grid cell

Import grid sprite sheet

Frames are read left-to-right, then next row.

How to measure frames

Frame size (px)

Spacing & offset

Gaps sit between cells. Origin is where the grid starts (top-left).

No sprites yet. Extract with rectangle or lasso, then Add Selection.

3) Build Sheet

Rows are letters, columns are numbers

Grid fill, stretch, pixel align & more — use Menu in this section’s header.

Offset 0, 0 — use arrows or keyboard

Selected cell — size & color

Pick a placed cell first
Mirror

Tip: Fit + Center scales inside padding so sprites are not glued to cell edges—use nudge mode to shift by 1px. Use stretch only when you want to fill the cell.

4) Animation Preview

Build frame sequence from sheet cells
No frames selected